I’ve been a fan of the Koei Warriors series for a very long time; I remember first being introduced to Dynasty Warriors 3 on my friend Luke’s PS2 and falling in love with the Franchise then, we sat in that dark room for hours conquering Ancient China in the name of our favourite Three Kingdoms. Luke wasn’t as in to Samurai Warriors as I was. However, when Warriors Orochi; the first one was announced it was about bloody time!
I mean, everyone wanted a cross-over game it was just a matter for the developers to give us it and find a way to give us it. It wasn’t that hard by the looks of things and for the first game they did it well, the cast was smaller and there were less variables in those games as there were in the next renditions. Less weapons, less stages. It wasn’t as big as it soon became in the second rendition of the series and this is where things began to go downhill for the series as a whole.
Warriors Orochi 2 saw a quite significant boost in the character roster; mostly on behalf of the Samurai Warriors cast and the expansion toward Sekigehara in the stages. Those famous in these battles, joined the rosters as well as some other characters. It was quite cool to have them all together but things seemed to suffer due to the heavy casting. Graphics became poor even on the XBOX 360 edition of the game and because there was little room left for animation, some characters weren’t eve given their proper weapons but rather, re-worked versions of already existing ones. It was sad and greatly shook my confidence in the series. I wasn’t really up to considering buying the third installment I knew was coming.
However, I then saw Warriors Orochi 3 and fell in love.
Warriors Orochi 3 even in the trailers and from the reveals of some of the newer characters to join the roster looked pretty darn impressive. As well as interesting. What was also quite interesting was the fact that Warriors Orochi 3 was using the Samurai Warriors 3 latest character models that had been exiled to the Wii. So, with that I was determined to get the game, saving and scrimping in order to order it online after failing continually to get it in store. And I wasn’t disappointed, the game had definitely worked on its faults.
The graphics had been improved immensely and the characters looked amazing, even if some of the terrains did look basic. I was rather appreciative of the mish-mashed levels that included factors from Bladestorm, Ninja Gaiden and some other different games. It was nice to see and it was cool that other games associated with Koei were getting to use the Warriors franchise’s fame in order tor aise their profile. Koei is a great company and I think they used Warriors Orochi 3 well.
Another thing they did well with the game was to abolish multiple campaigns for one rather interesting storyline. A problem with the multiple stories was that even though they went together, even crossed over but sometimes continuations did emerge. With this singular story, which went well with the thjemes of the game and was rather interesting; Warriors Orochi 3 had quite a nice play through experience even for people who hadn’t played the game before.
A small thing though, was that there was no English dub; which made it hard to do certain things when people told you because of the fact whilst slicing your way through scores of enemiesyou suddenly had to read subtitles.
I think that, even though it is simple and Koei does simplicity well; the Warriors franchise and Warriors Orochi 3 are a good set of games. They aren’t stressful with prestige levels and they aren’t too mentally tasking, their just games you can sit down and play without too much forethought about how you’re going to best your enemies. They’re literally just a game which you can button bash your way through and do some cool stuff between battles with. With a good story mode, which a lot of games are missing nowadays; Warriors Orochi 3 can do nothing but score high with me I’m afraid.